Gaia Flash Framework 2.0.8

March 20th, 2008 by Steven Sacks

2.0.8 Quick Fix
2.0.8 contains a bug fix for the AS3 SoundAsset class where the transform was null in certain situations.  As a bonus, it also includes functionality that will automatically correct an incorrect bytes value once it loads a file if the actual total bytes are different than the bytes attribute assigned in the site.xml.  It will only do this if there was a bytes value set in the site.xml to begin with.  A Math.min() call was also included to ensure that you will never receive a percent loaded higher than 1 in the AssetEvent just in case the bytes setting was too low.

http://www.gaiaflashframework.com/forum/index.php?topic=241.0

Posted in Gaia

Leave a Comment

Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.

About Steven Sacks

I am a professional Flash developer with over 13 years of programming experience. I have consulted for high-profile agencies and companies in San Francisco, Los Angeles, Atlanta and New York, and developed numerous award-winning websites and rich internet applications for clients including Adobe, Fox Sports, FX Networks, Anheuser-Busch, GE, DirecTV, ESPN, The Weather Channel, Home Depot, and Coca-Cola.

I am the author of the open-source Gaia Framework for Adobe Flash, which dramatically reduces development time and makes developing Flash sites much easier.