Gaia Flash Framework 2.0.8
2.0.8 Quick Fix
2.0.8 contains a bug fix for the AS3 SoundAsset class where the transform was null in certain situations. As a bonus, it also includes functionality that will automatically correct an incorrect bytes value once it loads a file if the actual total bytes are different than the bytes attribute assigned in the site.xml. It will only do this if there was a bytes value set in the site.xml to begin with. A Math.min() call was also included to ensure that you will never receive a percent loaded higher than 1 in the AssetEvent just in case the bytes setting was too low.
http://www.gaiaflashframework.com/forum/index.php?topic=241.0
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