As many web developers know, you cannot detect OS and browser in CSS. But this is definitely needed because of little idiosyncrasies in layout, especially with fonts.
For example, on OSX Firefox, Helvetica Bold renders 2 pixels higher than every other browser, including Windows Firefox.
One solution for this is to write jQuery to [...]
If you are moving to FDT from FlashDevelop and want FDT to look and behave more closely to FlashDevelop, here's what you need to do.
Open Window > Preferences.
Under FDT > Editor > Code Assist copy and paste this into Auto activation triggers for AS, and set the delay to 0ms.
They're well-paced as he walks through the development of a slideshow site built with Gaia, explaining various parts of the framework as he goes. He occasionally pauses to explain [...]
The 3.0.5 release of Gaia adds some great new features, especially for NetStream users.
The NetStreamAsset has been improved in both AS3 and AS2 and a new class NetStreamAssetEvent has been added. First, all the "client events" that NetStream has have been made into real events that you can listen for via the [...]
Gaia 3.0.4 is here and adds a time-saving feature to the panel for external asset byte updating. It also introduces handling of SecurityErrorEvents, fixes a bug with invalid deeplinks, and upgrades TweenMax to version 10 with its awesome new plugin architecture (10.09 is included in this build).
Just in time for the weekend, Gaia 3.0.3 adds some cool new features to the panel.
There is now an assignable keyboard shortcut for testing projects. The Leave Open checkbox has been replaced with auto-detection that does not close open files. The project file tree now shows the root node so you can [...]
It's been a few months of hard work to get it done, but the new Gaia Framework Panel for CS4 and CS3 is almost here. I just have a few final touches to get it finished, and I thought I'd give everyone a preview of the new panel which should be ready for launch very [...]
According to the JSFL documentation, FLfile.write() is supposed to save as UTF-8.
Method; writes the specified string to the specified file (as UTF-8).
However, this is not the case. On Windows, all files that are written using FLfile.write() use ANSI encoding not UTF-8. This happens even when you FLfile.read() a UTF-8 encoded text [...]
Last night, I installed Parallels Desktop 4 on my Macbook Pro. After installing, I found out the hard way that the Parallels team made an inane decision to set CMD+W as a keyboard shortcut to shut down a virtual machine.
In Windows, CMD+W is used to close windows in both applications and the OS. It's [...]
I'm excited to announce that I am presenting the Gaia Framework at MAX on Tuesday, Nov 18th from 4:00pm-5:30pm. It's going to be an in-depth exploration of Gaia, demonstrating its pragmatic and agile approach to Flash development, complete with real world examples, and a healthy amount of Q & A.
I'm also going to [...]
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