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	<title>flash developer &#124; steven sacks</title>
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	<link>http://www.stevensacks.net</link>
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	<pubDate>Wed, 23 Jul 2008 22:16:34 +0000</pubDate>
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		<title>I heart Colin Moock</title>
		<link>http://www.stevensacks.net/2008/07/16/i-heart-colin-moock/</link>
		<comments>http://www.stevensacks.net/2008/07/16/i-heart-colin-moock/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 20:36:58 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Add new tag]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=120</guid>
		<description><![CDATA[January 18, 2008:  Colin Moock writes an article saying that AS3 is easy to learn and everyone from noob to master should learn it.
The community agrees (except me).
July 15, 2008: Colin Moock writes an article saying that AS3 is hard to learn and Adobe should make it easier.
The community agrees (me too!).
Oh to be [...]]]></description>
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		</item>
		<item>
		<title>Parsing XHTML with E4X in AS3</title>
		<link>http://www.stevensacks.net/2008/07/02/parsing-xhtml-with-e4x-in-as3/</link>
		<comments>http://www.stevensacks.net/2008/07/02/parsing-xhtml-with-e4x-in-as3/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 23:55:59 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Actionscript]]></category>

		<category><![CDATA[E4X]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Tips/Tricks]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=119</guid>
		<description><![CDATA[Gaia has an SEO feature that parses copy from the XHTML page and loads it into Flash.  In AS3, it uses E4X.  There are a few important things to know when parsing in XHTML using E4X.
First, you need to turn off ignoreWhitespace and prettyPrinting.  The reason for doing this will be explained [...]]]></description>
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		<item>
		<title>Terrible Illustrator CS3 Bugs - Random moving and scaling</title>
		<link>http://www.stevensacks.net/2008/07/01/terrible-illustrator-cs3-bugs-random-moving-and-scaling/</link>
		<comments>http://www.stevensacks.net/2008/07/01/terrible-illustrator-cs3-bugs-random-moving-and-scaling/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 20:30:32 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Adobe]]></category>

		<category><![CDATA[Bugs]]></category>

		<category><![CDATA[Illustrator]]></category>

		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=118</guid>
		<description><![CDATA[via Brad Merritt, Lead Game Designer @ Cartoon Network:
I am using Illustrator CS3 to create level layouts for an ingenious tool my Flash programmer wrote to parse my Illustrator layouts into proper level data for our game. This has made the workflow of game design to game programming smoother than ever. I simply place symbols [...]]]></description>
		<wfw:commentRss>http://www.stevensacks.net/2008/07/01/terrible-illustrator-cs3-bugs-random-moving-and-scaling/feed/</wfw:commentRss>
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		<item>
		<title>Gaia Site: Ribena by Swamp at Brahm, Leeds, UK</title>
		<link>http://www.stevensacks.net/2008/06/30/gaia-site-ribena-by-swamp-at-brahm-uk/</link>
		<comments>http://www.stevensacks.net/2008/06/30/gaia-site-ribena-by-swamp-at-brahm-uk/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 17:50:59 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Gaia]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=117</guid>
		<description><![CDATA[Swamp (Leeds, UK) utilized Gaia to rebuild their current website for GlaxoSmithKline&#039;s Ribena - from the ground up.
Senior Developer, Jozef Pierlejewski, writes about jumping in at the deep end&#8230;
&#034;Faced with a 4-day initial build deadline, a load of assets from the designers and my own buggy transition engine, I went looking for a set of [...]]]></description>
		<wfw:commentRss>http://www.stevensacks.net/2008/06/30/gaia-site-ribena-by-swamp-at-brahm-uk/feed/</wfw:commentRss>
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		<item>
		<title>Gaia Site: Design with Torlon by Liquid Interactive</title>
		<link>http://www.stevensacks.net/2008/06/30/gaia-site-design-with-torlon-by-liquid-interactive/</link>
		<comments>http://www.stevensacks.net/2008/06/30/gaia-site-design-with-torlon-by-liquid-interactive/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 17:20:50 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Gaia]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=116</guid>
		<description><![CDATA[designwithtorlon.com was developed for Quadrant Plastics by Liquid Interactive to promote the use of a particular product called Torlon.  This site was developed using Gaia 2.1.8 AS3 with some customization the developer made for features Gaia did not yet support (which were added in later releases).  It takes advantage of Gaia&#039;s integration with [...]]]></description>
		<wfw:commentRss>http://www.stevensacks.net/2008/06/30/gaia-site-design-with-torlon-by-liquid-interactive/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gaia 2.2.5 supports binding expressions</title>
		<link>http://www.stevensacks.net/2008/06/30/gaia-225-supports-binding-expressions/</link>
		<comments>http://www.stevensacks.net/2008/06/30/gaia-225-supports-binding-expressions/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 16:02:38 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Gaia]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=115</guid>
		<description><![CDATA[Gaia 2.2.5 has arrived and has some great new features.  Among these features, binding expressions, landing pages, and framework optimizing top the list.
Gaia now supports binding expressions in the site.xml, similar to how Flex does it with MXML.  This makes things like localization much easier.  You can assign a binding expression to [...]]]></description>
		<wfw:commentRss>http://www.stevensacks.net/2008/06/30/gaia-225-supports-binding-expressions/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gaia site wins Silver at Cannes Lions 2008</title>
		<link>http://www.stevensacks.net/2008/06/20/gaia-site-wins-silver-at-cannes-lions-2008/</link>
		<comments>http://www.stevensacks.net/2008/06/20/gaia-site-wins-silver-at-cannes-lions-2008/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 18:34:58 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Awards]]></category>

		<category><![CDATA[Gaia]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=114</guid>
		<description><![CDATA[
It&#039;s official.  Gringo has taken Silver at the Cannes Lions awards for their agency website, Gringo&#039;s First Few Words&#8230;  
André Brunetta used Gaia to build the Gringo site quickly and easily.  As explained by Gringo:
&#034;Gringo is an advertising agency lost in the far corners of the world. We only speak Portuguese but [...]]]></description>
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		</item>
		<item>
		<title>Gaia 2.2.0 - SWFObject 2 and more!</title>
		<link>http://www.stevensacks.net/2008/06/16/gaia-220-swfobject-2-and-more/</link>
		<comments>http://www.stevensacks.net/2008/06/16/gaia-220-swfobject-2-and-more/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 02:39:36 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Gaia]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=110</guid>
		<description><![CDATA[Gaia 2.2.0 is a major update and contains many awesome improvements and upgrades!
First off, SWFObject 2 + SWFAddress 2.1 are now fully supported.  Updating older Gaia projects will automatically convert all your html pages, including your SEO Scaffolding ones, all while keeping any custom params and FlashVars you have in the old syntax.  [...]]]></description>
		<wfw:commentRss>http://www.stevensacks.net/2008/06/16/gaia-220-swfobject-2-and-more/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gaia 2.1.9 is now available</title>
		<link>http://www.stevensacks.net/2008/06/11/gaia-219-is-now-available/</link>
		<comments>http://www.stevensacks.net/2008/06/11/gaia-219-is-now-available/#comments</comments>
		<pubDate>Thu, 12 Jun 2008 02:28:13 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[Gaia]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=109</guid>
		<description><![CDATA[Gaia 2.1.9 is here and contains a variety of improvements and updates, including a new flow called CrossFlow,  and ApplicationDomain support for AS3.  Gaia is now distributed under the MIT License.
You can download the latest version of Gaia and read the release notes here:
http://www.gaiaflashframework.com/forum/index.php/topic,534.msg2253.html
]]></description>
		<wfw:commentRss>http://www.stevensacks.net/2008/06/11/gaia-219-is-now-available/feed/</wfw:commentRss>
		</item>
		<item>
		<title>JSFL Rename Folder</title>
		<link>http://www.stevensacks.net/2008/05/26/jsfl-rename-folder/</link>
		<comments>http://www.stevensacks.net/2008/05/26/jsfl-rename-folder/#comments</comments>
		<pubDate>Mon, 26 May 2008 21:36:50 +0000</pubDate>
		<dc:creator>Steven Sacks</dc:creator>
		
		<category><![CDATA[JSFL]]></category>

		<category><![CDATA[Tips/Tricks]]></category>

		<guid isPermaLink="false">http://www.stevensacks.net/?p=108</guid>
		<description><![CDATA[JSFL does not have a method to rename a folder, which means you have to create a new folder with the new name, copy all the contents of the old folder into the new one, and then delete the old folder.  It&#039;s a bit of a pain.
Here is the JSFL code to do this [...]]]></description>
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